bsp_compile_definitions
Specifies a list of preprocessor macros that will be added when compiling the BSP and all related targets.
Syntax
BSP_ALIAS <alias>
<Macro 1>
<Macro 2>
...
<Macro N>
)
Overview
The bsp_compile_definitions command adds the specified preprocessor macros to a specific BSP instance, and to all targets referencing it (see add_bsp_based_executable and add_bsp_based_library).
Parameters
- BSP_ALIAS
- Optional. If the project loads multiple BSPs, this parameter allows selecting a specific BSP instance.
- Macros
- Specifies one or more preprocessor macros, that will be used when building the affected code. Both MACRO and MACRO=VALUE variants are supported.
Remarks
You can configure the list of preprocessor macros applied to a specific BSP instance by locating the BSP node in Solution Explorer and using the Properties -> Compiler Settings -> Additional Preprocessor Macros setting.
Note that macros added via the bsp_compile_definitions command will affect all targets using the specified BSP, including the BSP itself. To add macros to a single target only, use the target_compile_definitions command instead.
Examples
The following example adds the USE_BUILTIN_DISPLAY and DISPLAY_WIDTH=320 macros to primary BSP, and the Application1 executable:
VERSION 2020.10
MCU STM32F407VG)
bsp_compile_definitions(USE_BUILTIN_DISPLAY DISPLAY_WIDTH=320)
add_bsp_based_executable(NAME Application1
SOURCES Application1.cpp)
If the project contains multiple BSPs, use the BSP_ALIAS parameter to select a specific instance:
VERSION 2020.10
MCU STM32F746NG
ALIAS SecondaryBSP)
bsp_compile_definitions(BSP_ALIAS SecondaryBSP
USE_BUILTIN_DISPLAY
DISPLAY_WIDTH=320)
add_bsp_based_executable(NAME Application12
BSP_ALIAS SecondaryBSP
SOURCES Application2.cpp)
See also
BSP-Related Statements, bsp_compile_flags, bsp_include_directories, bsp_linker_flags, find_bsp