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Documentation >

VisualGDB Documentation

Setup differences between STM32MP2 and STM32MP1 devices

March 9, 2025

This page summarizes the key differences in the STM32MP2 setup compared to the STM32MP1 setup that is described here. As

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Tracing Cheat Sheet: Measuring Precise Intervals

November 29, 2024

This page is a quick recap of how to measure the precise timing between events happening on the target (e.g.

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Using Static Code Analyzers with VisualGDB

November 3, 2024

You can use the Advanced Clang IntelliSense engine included with VisualGDB to automatically check your code for common errors. Once

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Viewing Package Installation Log

October 20, 2024

Starting from VisualGDB 6.0R4, you can see the full log of packages installed or removed via the VisualGDB Package Manager,

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CMake Presets

April 28, 2024 cmake

This page describes CMake presets and how they can be used with VisualGDB projects. Contents Overview Internal Format Editing Presets

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Target/Item Templates in Advanced CMake Projects

April 20, 2024 cmake

This page describes how to customize the target and item templates used by the Advanced CMake Project Subsystem. The templates

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Optimizing STM32 USB High-Speed Performance with Tracing

April 17, 2024 live tracing, non-intrusive debugging, usb

This tutorial shows how to use several optimization techniques to get the maximum performance out of the high-speed USB interface

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Advanced Navigation Bar

January 30, 2024

VisualGDB 6.0 and newer replaces the regular navigation bar in the upper part of the source editor with its own

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Debugging Graphical Linux Applications (X11)

January 16, 2024

If you use VisualGDB to debug graphical Linux applications (X11), you can configure it to display the GUI on the

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FLASH Hotpatching Support

October 3, 2023

Debugging the code running from the FLASH memory using conventional tools imposes a few limitations on it: The maximum number

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