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Documentation >

VisualGDB Documentation

Choosing a Debug Method

March 24, 2020

VisualGDB supports debugging embedded hardware through integration with third-party GDB stubs. Most popular devices can be configured by just selecting

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Managing source cache

March 24, 2020

When you develop your Linux application with Visual Studio, you can improve the development experience by importing the Linux header

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Specifying the relative path of debugged application

March 24, 2020

In order to debug imported projects with VisualGDB you will need to manually specify the path of the debugged application.

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Editing Hardware Register Definitions

March 24, 2020

Most of the device families supported by VisualGDB include definitions for the peripheral registers that allow viewing and modifying those

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Installing VisualGDB Manually

March 24, 2020

Normally, VisualGDB can be installed automatically by running the its MSI file: However, it may not work in some exotic

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Troubleshooting Common Installation Errors

March 24, 2020

Overview This page describes how to troubleshoot common VisualGDB installation errors. First of all, if you encounter any issues with

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Building Advanced CMake for Linux Targets

March 23, 2020

In order to automatically edit CMakeLists.txt files in response to the changes made via Visual Studio GUI, VisualGDB requires CMake

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Tracking Separate Callers when Profiling

March 23, 2020

VisualGDB can record profiling information for Linux projects in one of 2 modes: One entry per each function One entry

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OpenOCD Transport Selection

March 22, 2020

Most ARM devices are debugged using either SWD or JTAG protocol. OpenOCD supports both protocols and allows selecting one explicitly:

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VisualGDB Path Mapping

March 22, 2020

Path mapping is a process of converting file paths between the Windows style and various Unix-based styles utilized by GDB.

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